Website powered by

Fantastic Dagger

“Fantastic Dagger” is a high-fidelity real-time asset designed to stand out in games or cinematic rendered shots. The model emphasizes clean topology, efficient geometry, and high-quality texturing to ensure performance without sacrificing visual impact.

Built through a full asset pipeline—sculpting, retopology, baking, and texturing—this dagger has been crafted with acutely optimized edge flow and mesh density to support both static renders and dynamic close-ups.

The design merges stylized fantasy elements with realistic material work: engraved metal, worn leather grips, and decorative motifs combine to give it character and lore. Texture maps and UV layout are organized to maximize detail and minimize waste; the overall asset is ready for integration into game engines or high-detail storytelling scenarios.

The character model was developed at @voxelschool also thank Antonio Pons Herrero for guiding us during the master's degree.
concept art by Boris Nikolic:

https://www.artstation.com/artwork/oO3484

Video 360

Video 360

Final Render

Final Render

Final Render

Final Render

Texture Maps

Texture Maps

Wireframe

Wireframe

High-Poly Sculpt

High-Poly Sculpt

High-Poly Sculpt

High-Poly Sculpt