“Fantastic Dagger” is a high-fidelity real-time asset designed to stand out in games or cinematic rendered shots. The model emphasizes clean topology, efficient geometry, and high-quality texturing to ensure performance without sacrificing visual impact.
Built through a full asset pipeline—sculpting, retopology, baking, and texturing—this dagger has been crafted with acutely optimized edge flow and mesh density to support both static renders and dynamic close-ups.
The design merges stylized fantasy elements with realistic material work: engraved metal, worn leather grips, and decorative motifs combine to give it character and lore. Texture maps and UV layout are organized to maximize detail and minimize waste; the overall asset is ready for integration into game engines or high-detail storytelling scenarios.
The character model was developed at @voxelschool also thank Antonio Pons Herrero for guiding us during the master's degree.
concept art by Boris Nikolic:
Video 360
Video 360